The WinRT programming environment, which is used to create Metro applications for Windows 8, replaces the old Win32 threading APIs such as CreateThread with a new ThreadPool::RunAsync API. This is generally a good thing (ThreadPool is better than CreateThread for several reasons) but it can be a pain when trying to port existing code that depends on those older APIs.
Porting shim to the rescue! This code emulates a subset of the Win32 threading APIs as a wrapper on top of WinRT ThreadPool:
Get it here: ThreadEmulation.zip
I recommend only using this for porting legacy code. When writing new Metro applications, it is better to directly use WinRT ThreadPool.