Predicting the Future

Originally posted to Shawn Hargreaves Blog on MSDN, Monday, February 15, 2010

I often blog about existing or recently announced XNA Game Studio features, and also more general graphics and game programming techniques. Sometimes I write about ancient history, but I rarely discuss the future. There are two reasons for this:

So, my next few posts should be interpreted as thoughts, hopes, and dreams, rather than a concrete promise of any actual product plans.

With that disclaimer out the way: stay tuned...

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